playClip
playClip(
animator,clip,restart?):void
Defined in: src/modules/animation/sprite-clip.ts:109
Switch animator to clip and (re)start it from frame 0. A no-op when the
animator is already playing that clip, so calling it every tick from input
handling does not stutter — pass restart: true to force a restart of the
clip already playing. This is the supported way to change an animator’s clip;
to pause or resume in place (keeping the cursor), toggle animator.playing.
Parameters
Section titled “Parameters”animator
Section titled “animator”string
restart?
Section titled “restart?”boolean = false
Returns
Section titled “Returns”void