Fbm3DOptions
Defined in: src/modules/noise/noise.ts:489
Fractal options for fbm3D.
Properties
Section titled “Properties”frequency?
Section titled “frequency?”
optionalfrequency?:number
Defined in: src/modules/noise/noise.ts:491
Base frequency multiplier on the input coordinates. Default 1.
optionalgain?:number
Defined in: src/modules/noise/noise.ts:496
Amplitude multiplier per octave. Higher keeps more high-frequency detail
(rougher); lower is smoother. Default 0.5.
lacunarity?
Section titled “lacunarity?”
optionallacunarity?:number
Defined in: src/modules/noise/noise.ts:498
Frequency growth per octave. Default 2.
octaves?
Section titled “octaves?”
optionaloctaves?:number
Defined in: src/modules/noise/noise.ts:500
Number of summed octaves, floored and capped at 32. Default 4.
optionalseed?:number
Defined in: src/modules/noise/noise.ts:502
Seed, offset per octave so octaves are decorrelated. Default 0.
source?
Section titled “source?”
optionalsource?:Noise3D
Defined in: src/modules/noise/noise.ts:504
Base sampler. Default perlin3D.