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Fbm3DOptions

Defined in: src/modules/noise/noise.ts:489

Fractal options for fbm3D.

optional frequency?: number

Defined in: src/modules/noise/noise.ts:491

Base frequency multiplier on the input coordinates. Default 1.


optional gain?: number

Defined in: src/modules/noise/noise.ts:496

Amplitude multiplier per octave. Higher keeps more high-frequency detail (rougher); lower is smoother. Default 0.5.


optional lacunarity?: number

Defined in: src/modules/noise/noise.ts:498

Frequency growth per octave. Default 2.


optional octaves?: number

Defined in: src/modules/noise/noise.ts:500

Number of summed octaves, floored and capped at 32. Default 4.


optional seed?: number

Defined in: src/modules/noise/noise.ts:502

Seed, offset per octave so octaves are decorrelated. Default 0.


optional source?: Noise3D

Defined in: src/modules/noise/noise.ts:504

Base sampler. Default perlin3D.