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Camera3D

Defined in: src/modules/camera-3d/camera3d.ts:17

A 3D camera’s lens — what it sees, not where it stands. The pose comes from the camera entity’s Position3D + Rotation3D (see getCameraPose); the camera looks down its local -Z with +Y up.

far: number

Defined in: src/modules/camera-3d/camera3d.ts:19

Far clip distance, world units in front of the camera.


fovY: number

Defined in: src/modules/camera-3d/camera3d.ts:21

Vertical field of view in radians. Used by 'perspective' only.


near: number

Defined in: src/modules/camera-3d/camera3d.ts:23

Near clip distance, world units in front of the camera; > 0 for perspective.


orthoSize: number

Defined in: src/modules/camera-3d/camera3d.ts:25

Half the view’s height in world units (Unity orthographicSize). Used by 'orthographic' only.


projection: Camera3DProjection

Defined in: src/modules/camera-3d/camera3d.ts:26


viewportH: number

Defined in: src/modules/camera-3d/camera3d.ts:28

Viewport height in pixels — the surface the camera draws into.


viewportW: number

Defined in: src/modules/camera-3d/camera3d.ts:30

Viewport width in pixels.