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OrbitRig

Defined in: src/modules/camera-3d/rigs.ts:126

Orbit rig state: the camera circles a point targetOffsetY above the target at distance, placed by yaw / pitch, and always looks at that point. smoothing eases the camera’s position (per second, 0 snaps).

distance: number

Defined in: src/modules/camera-3d/rigs.ts:127


maxDistance: number

Defined in: src/modules/camera-3d/rigs.ts:128


maxPitch: number

Defined in: src/modules/camera-3d/rigs.ts:129


minDistance: number

Defined in: src/modules/camera-3d/rigs.ts:130


minPitch: number

Defined in: src/modules/camera-3d/rigs.ts:131


pitch: number

Defined in: src/modules/camera-3d/rigs.ts:132


smoothing: number

Defined in: src/modules/camera-3d/rigs.ts:133


targetOffsetY: number

Defined in: src/modules/camera-3d/rigs.ts:134


yaw: number

Defined in: src/modules/camera-3d/rigs.ts:135