OrbitRig
Defined in: src/modules/camera-3d/rigs.ts:126
Orbit rig state: the camera circles a point targetOffsetY above the target
at distance, placed by yaw / pitch, and always looks at that point.
smoothing eases the camera’s position (per second, 0 snaps).
Properties
Section titled “Properties”distance
Section titled “distance”distance:
number
Defined in: src/modules/camera-3d/rigs.ts:127
maxDistance
Section titled “maxDistance”maxDistance:
number
Defined in: src/modules/camera-3d/rigs.ts:128
maxPitch
Section titled “maxPitch”maxPitch:
number
Defined in: src/modules/camera-3d/rigs.ts:129
minDistance
Section titled “minDistance”minDistance:
number
Defined in: src/modules/camera-3d/rigs.ts:130
minPitch
Section titled “minPitch”minPitch:
number
Defined in: src/modules/camera-3d/rigs.ts:131
pitch:
number
Defined in: src/modules/camera-3d/rigs.ts:132
smoothing
Section titled “smoothing”smoothing:
number
Defined in: src/modules/camera-3d/rigs.ts:133
targetOffsetY
Section titled “targetOffsetY”targetOffsetY:
number
Defined in: src/modules/camera-3d/rigs.ts:134
yaw:
number
Defined in: src/modules/camera-3d/rigs.ts:135