ShapeAabb
Defined in: src/modules/collision/shape-aabb.ts:12
Axis-aligned bounding box shape. Anchored at PositionDef.{x,y} as
the top-left corner — matches the platformer’s physics convention.
Width and height are in the same units as PositionDef (pixels for
Canvas2D games, cells for tile games), and must be non-negative.
Properties
Section titled “Properties”h:
number
Defined in: src/modules/collision/shape-aabb.ts:13
w:
number
Defined in: src/modules/collision/shape-aabb.ts:14