makeFollowCameraSystem
makeFollowCameraSystem<
TCtx>(options):SchedulableSystem<TCtx>
Defined in: src/modules/camera/camera.ts:172
Returns a system that, each tick, follows the first targetTag-tagged entity
with every cameraTag-tagged CameraDef. Optional deadzone (chase only once
the target leaves a centred band), smoothing (ease toward the target — needs
ctx.dtMs), and limit* clamping (applied after following).
Multiple target tags are not supported — tag exactly one entity per game. When no target is tagged or it has no position, the tick is a no-op.
Type Parameters
Section titled “Type Parameters”TCtx extends CameraFollowTickCtx
Parameters
Section titled “Parameters”options
Section titled “options”Returns
Section titled “Returns”SchedulableSystem<TCtx>