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SceneGraph

Defined in: src/modules/render-scene3d/scene-graph.ts:6

The minimal surface of a scene graph: attach and detach one object. A three.js Scene (or any Object3D parent) satisfies SceneGraph<Object3D> structurally and is passed in directly.

TObject

add: (object) => void

Defined in: src/modules/render-scene3d/scene-graph.ts:7

TObject

void


remove: (object) => void

Defined in: src/modules/render-scene3d/scene-graph.ts:8

TObject

void