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worldToView

worldToView(wx, wy, cam): object

Defined in: src/modules/camera/camera.ts:96

World → view transform. vx / vy is the screen-pixel offset from the viewport’s top-left corner (zoom- and offset-aware). A world point at the camera centre returns (viewportW/2, viewportH/2).

number

number

Camera

object

vx: number

vy: number