smoothstep
smoothstep(
edge0,edge1,x):number
Defined in: src/modules/math/math.ts:52
Smooth Hermite interpolation: 0 at or below edge0, 1 at or above
edge1, with a smooth (zero-derivative) ramp between. Mirrors GLSL
smoothstep.
Parameters
Section titled “Parameters”number
number
number
Returns
Section titled “Returns”number